Pricilla gone missing is a new and quite good, rather short game in the style of Samorost, where you control a character who walks around manipulating objects. I prefer this style to the 'Escape the Room' variety - a genre that seems rather stale now.
The assignment was to study the style of Terry Gilliam, who was adept at making animations with a minimum of actual animating (note how he never bothers to animate anyone's feet). So I did virtual cutouts in AfterEffects, reducing color to bring the file sizes down, and made this. (1.5MB)
After finishing The Name of the Rose, and a year or so since putting time into my attempt at a novel, I have a game idea that takes ideas from both (mostly from mine).
Imagine a post-apocolyptic world, with all the cliché's that entails.
However, this is also after all the Matrix- and Terminator-type stories of technology taking over, and humans are back in charge.
Daily life, though, is similar to 14th-century Europe, where things are run by the church, but this time the Devil has a name, and it is Technology.